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6 chapters

Software Architecture

How to shape systems: the foundations, components, and the events that move between them.

#1 Jun 2026 Foundations of Software Architecture From: `Fundamentals of Software Architecture` by Mark Richards & Neal Ford 13 min · a cup software architecture · design patterns · fundamentals · python #2 Jun 2026 Component-Based Thinking How to slice a system into parts that actually make sense — and why most people get it wrong the first time. 13 min · a cup software architecture · components · design patterns · python #3 Jun 2026 Event-Driven Systems Your services don't need to talk to each other. They just need to pay attention. 7 min · a cup architecture · event driven · messaging · systems design #4 Sep 2026 Monoliths, Microservices, and the Space In Between Microservices aren't a promotion. How to pick the shape of your system, and how to split it later without regret. 8 min · a cup software architecture · monolith · microservices · systems design #5 Sep 2026 Who Owns the Data? Splitting code is the easy part. Splitting data is where systems quietly fall apart, and how to keep yours together. 7 min · a cup software architecture · databases · distributed systems · sagas #6 Sep 2026 Designing for Failure Networks drop, payments arrive late, and the power goes. Build systems that expect it instead of apologising for it. 11 min · a cup software architecture · resilience · distributed systems · reliability

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